
Pocket Chicken · Game experience
Game design / 2023
Connecting game rules, UI, character states and facility progression through planning, prototypes and visual delivery.
Read the design study ↗02 / THE ARCHIVE
Selected work from my design career, tracing my journey as a visual designer.

Game design / 2023
Connecting game rules, UI, character states and facility progression through planning, prototypes and visual delivery.
Read the design study ↗
UI design / DESIGN ARCHIVE
Black and gold, expressive calligraphy and traditional motifs bring a distinctive visual language to discovery, collections and personal spaces.
Read the design study ↗
Motion design / DESIGN ARCHIVE
23 product and game motion studies spanning loading feedback, navigation, campaign visuals and impact effects—from timing to delivery.
Read the design study ↗
E-commerce design / DESIGN ARCHIVE
15 product studies across 36 presentation boards connect details, features and usage contexts into a clear shopping narrative, spanning beauty, pet supplies and home essentials.
Read the design study ↗
Brand design / DESIGN ARCHIVE
A youthful restaurant identity for a Zhangzhou location, with three original characters connecting skewers, crayfish and desserts across packaging and store materials.
Read the design study ↗
UI design / DESIGN ARCHIVE
Two collectible interface directions contrast orange-on-dark with gold-on-light across discovery, details, sharing, announcements and personal collections.
Read the design study ↗
UI design / DESIGN ARCHIVE
A purple-blue visual system connects courses, AI tools and enterprise training across mobile learning and desktop course discovery.
Read the design study ↗
UI design / DESIGN ARCHIVE
Diving tasks, an insurance AI assistant and an internal business platform show how visual tone, hierarchy and navigation adapt to different contexts.
Read the design study ↗A journey through game interfaces, branding and motion. Open each study to explore the complete work.